FREE RANK RESET AND ATTRIBUTE DISCOUNTS

 

  • ONE-TIME RANK RESET
    – All accounts will be sent one free Rank Reset Voucher (14 Days), an item which allows you to reset the class ranks of one of your characters.
    – The Rank Reset Voucher will be sent directly to your team’s Message Box, located in your lodge.
    – The Rank Reset Voucher can be retrieved from the Message Box until January 17, 2017 (EST).
    – Remember that the Rank Reset Voucher cannot be traded or moved to other characters via Team Storage. When retrieving the Voucher, make sure to give it to the right character. We cannot compensate you for Vouchers given to the wrong character.
    – Upon retrieving the Rank Reset Voucher and giving it to one of your characters, you must use it within 14 days. The Voucher will no longer be valid after that.
    – Please read the full conditions and precautions you need to know before using the Rank Reset Voucher in our dev post here. Keep in mind that we cannot compensate you for misused Vouchers.
  • LIMITED-TIME OFFER: ATTRIBUTES AT 20% OFF
    – Along with the Rank Reset, we’re giving everyone a chance to learn attributes at a lower silver price with a limited-time discount.
    – All attributes will then be available at 20% off until January 24, 2017 (EST).
    – Read full announcement here.

Events

NEW EVENT: NEW YEAR’S FORTUNE
– Get Fortune Cookies from boss monsters for special buffs and prizes in our New Year event.
– Read the full details of the event here to find out how to participate.
– This event is open until January 17, 2017.

 

TP SHOP

NEW TP SHOP ITEMS
– Brown Contact Lenses: 49 TP
– Orange Hair Dye: 49 TP

 

MAIN CHANGES

  • NEW EARTH TOWER AREA: Solmiki Area
    – The new Solmiki Area will be added to Earth Tower.
    – Entry is available to characters of levels 310 and up.
  • LOLOPANTHER AREA IMPROVED
    – The Lolopanther Area of Earth Tower has been improved.
    – You can now start from 6F, 11F or 16F using symbol items.
    – Symbols can be obtained from boss monsters in the Lolopanther Area.
  • COMPANIONS CAN NOW EQUIP ITEMS
    – Companions can now equip gear items.
    – They can be equipped with the same items used on characters, with the exception of transcended items.
  • BUFF CANCELLATION ORDER REVISED
    Buff cancellation order has been revised. When a character receives a number of buffs superior to their maximum buff count, excess buffs will be cancelled in the following order:
    1st to cancel (lowest priority): all buffs excluding those in orders 2nd and 3rd
    2nd to cancel: buffs purchased from buff shops
    3rd to cancel (highest priority): skill buffs used by the character
    – If the new buff has a lower priority than the buffs currently in effect, the new buff will not be applied to the character.
    – If the new buff has a higher priority than more than one buff currently in effect, the new buff will apply to the character, replacing the currently-applied buff from the lowest priority which has the least amount of time remaining.
  • BUFFS NOW TIMED IN MINUTES
    – Buff time counters will now be displayed in minutes in the corresponding UI.
    – If the remaining time of a buff is over one hour, it will be counted in minutes in the corresponding UI.
    – Remaining time will continue to be displayed in minutes for buffs with less than one hour of duration.
  • NEW DAMAGE ON/OFF OPTION
    – Added an ON/OFF option to display or hide the damage of other characters.
    – When this option is turned OFF, the only damage displayed is the damage dealt or received by your character and their companions/summons.
  • UI IMPROVEMENTS
    Enhance Item UI
    – Hovering the mouse cursor over an item will now show you the item’s next enhancement options in the Enhance Item UI.
    Learn Attributes UI
    – Now displays the maximum level of each attribute.
    – Token users can click the ‘+’ button to learn multiple levels of an attribute instantaneously.
    Inventory UI
    – In order to reduce inventory navigation-related FPS drop issues, the inventory UI has been divided into an Equipment tab and an Items tab.
    – Equipment: all equippable items (costumes, accessories, weapons, other gear).
    – Items: all other non-equipment items (consumables, quest items, materials).
    Companion Shop UI
    – The shop now includes both adopting and item purchasing options, instead being divided into tabs for convenience.
    – Adopt: shows the total price and the amount remaining after the purchase.
    – Food: lists the type of companion corresponding to each food item.
    – Training: the UI now displays stat changes achieved from training, while also allowing you to train multiple stats at once.

GENERAL CHANGES

  • GUILDS
    – New guild events and awards added.
    – Maximum guild level increased from 15 to 20.
    – Maximum level of ‘Increased Maximum Members’ increased from 10 to 15.
    – Different messages will now be displayed when using the party invite and guild invite functions.
  • QUEST AND MISSIONS
    – Area of Ruins Mission removed from the Saalus Convent map; Convent Scriptorium Mission added.
    – Players can no longer log back in with a different character after entering Earth Tower.
    – New quests added to the Nobreer Forest and Yudejan Forest maps.
    – ‘Helping A Beginner Revelator’ quest:
    a) Level range increased from 1-10 to 1-25.
    b) Added Crystal Mine 1F, Crystal Mine 2F, Crystal Mine 3F, Ashaq Underground Prison 1F, Ashaq Underground Prison 2F and Ashaq Underground Prison 3F to quest map range.
    c) Original buff graphics removed.
    d) Buff effects changed from ‘physical/magic attack increase by 30%’ to ‘physical/magic attack increase by 7’.
    e) The buff is automatically cancelled upon moving to a different map or logging out.
    f) The buff can be cancelled by right-clicking.
    – ‘To Entrance of Kateen Forest’ quest:
    a) Changed quest name (‘To Pilgrim’s Way’).
    b) Changed quest requirements.
    – Item drop rates for quest ‘Lunatic Wizard (4)’ increased.
    – Reduced the chances of the strange crystals exploding during quest ‘Cleaning the Strange Aura (1)’.
    – New gimmicks added.
  • MONSTERS
    – Some monsters in Rank 8 maps will now have special abilities.
    – Added Dark and Holy property resistance to monsters.
    – Some monsters from Earth Tower, instanced dungeons and Rank 8 maps now have lower resistance to certain properties.
    – Attack effects added to Colifly, Akhlass Petal, Akhlacia, Lyecorn, Tuthrycon and Kugheri Zeuni monsters.
    – Running motion added to Night Maiden, Dawn Maiden, Darkness Maiden, Red Dawn Maiden and Red Darkness Maiden monsters.
    – Adjusted running speed of the following Lapsape series monsters: Lapsape, Lapsape Mage, Lapsape Shaman, Blue Lapsape, Brown Lapsape, Blue Lapsape Mage, Brown Lapsape Mage, Blue Lapsape Shaman, Brown Lapsape Shaman.
    – Adjusted running speed of the following Akhlass series monsters: Akhlass Dame, Akhlass Tikke, Akhlass Beorn, Akhlass Sensor, Akhlass Hump, Akhlass Petal, Akhlass Steel, Akhlass Bishop, Akhlass Countess.
    – Reduced the attack of Akhlass Dame monsters.
    – Glutton: Reduced the attack and HP of the Glutton monster from quest ‘For Total Freedom (1)’.
    – Red Lavenzard: Attack skills added to Red Lavenzard monsters.
  • OTHER CHANGES
    – Weapon Maintenance shops can now be used without unequipping your character’s weapon(s).
    – Characters can no longer use skills while interacting with an NPC.
    – New hidden class added.

 

ITEMS

  • ARMOR EFFECTIVENESS IMPROVED
    – Improved the effectiveness of Armor items.
    – Defense effectiveness will now increase with character Rank.
  • BLESSED GEM RECIPES SOLD IN FEDIMIAN
    The Item Merchant NPC in Fedimian will now sell Blessed Gem recipes.
  • NEW ITEM: Agny Necklace
  • NEW: CARDBOARD CUBE RECIPES
    – After crafting a Cardboard Cube from one of the recipes below and using it, you will obtain a random equipment recipe.
    – Cardboard Cube recipes can be obtained at Castle Dungeon.
    Recipe – Cardboard Cube (Two-handed Bow)
    Recipe – Cardboard Cube (Cannon)
    Recipe – Cardboard Cube (Crossbow)
    Recipe – Cardboard Cube (Dagger)
    Recipe – Cardboard Cube (One-handed Mace)
    Recipe – Cardboard Cube (Musket)
    Recipe – Cardboard Cube (Revolver)
    Recipe – Cardboard Cube (Rod)
    Recipe – Cardboard Cube (Shield)
    Recipe – Cardboard Cube (One-handed Spear)
    Recipe – Cardboard Cube (Two-handed Spear)
    Recipe – Cardboard Cube (Staff)
    Recipe – Cardboard Cube (One-handed Sword)
    Recipe – Cardboard Cube (Two-handed Sword)
  • 14 NEW RECIPES
    Recipe – Abdochar
    Recipe – Agny Necklace
    Recipe – Aspana Revolver
    Recipe – Astra Bow
    Recipe – Emengard Cannon
    Recipe – Emengard Dagger
    Recipe – Emengard Musket
    Recipe – Emengard Shield
    Recipe – Heart of Glory
    Recipe – Regard Horn Crossbow
    Recipe – Regard Horn Pike
    Recipe – Regard Horn Staff
    Recipe – Sarkmis
    Recipe – Wingshard Spear
  • 10 NEW COLLECTIONS
    Collection: Alembique Cave
    Collection: Emmet Forest
    Collection: Ghibulinas Forest
    Collection: Mollogheo Forest
    Collection: Nobreer Forest
    Collection: Syla Forest
    Collection: Yudejan Forest
    Collection: Zima Suecourt
    Collection: Pystis Forest
    Collection: Phamer Forest

 

Class Changes

Quarrel Shooter

Running Shot
The Cannoneer’s Bazooka skill can no longer be casted while moving after using Running Shot and Weapon Swap.

Ranger

Barrage
– Using this skill with a Crossbow equipped will no longer cause errors in character movement.

Steady Aim
– Corrected buff icon tooltip to match the actual effects of the skill.

 

Hunter

Snatching
– Dropped monsters will now receive damage from Gu Pot as intended

Train: Ground Companion
– New attribute added.

Sapper

Broom Trap: Enhance
– Attack increase changed from 1.5 times to 2 times.

Claymore: Enhance
– Attack increase changed from 2.5 times to 3.5 times.

Spike Shooter: Enhance
– Attack increase changed from 2 times to 2.5 times.

Scout

Camouflage
– Fixed the error which caused the barrel to hover above the character.

Wugushi

Jincan Gu
– The poison of different characters can now be stacked.

Needle Blow
– The infection ailment can now be stacked with that of other Wugushi skills.

Throw Gu Pot
– The infection ailment can now be stacked with that of other Wugushi skills.

Wugong Gu
– The infection ailment can now be stacked with that of other Wugushi skills.

Falconer

Train: Flying Companion
– New attribute added.

Schwarzer Reiter

Limacon
– Corrected skill duration at Lv. 14 to match the description.
– Corrected pistol attack motion and effects.

Cleric

Guardian Saint
– Chance of casting increased from 50% to 100%.
– New attribute added – Guardian Saint: Change Target.

Guardian Saint: Decreased Damage
– Maximum attribute level changed to 10.
– Corrected attribute learning time requirements.

Dievdirbys

Carve Attack
– The tooltip will now provide information about the AoE attak ratio.

Statue of Goddess Laima
– Cooldown decrease will no longer be affected by Divine Might.

Paladin

Barrier
– New attribute added – Barrier: Distant Defense.

Smite
– Decreased skill casting delay.

Sadhu

Astral Body Explosion
– This skill is now of the Psychokinesis property.

Out of Body
– This skill’s basic attack is now of the Psychokinesis property.
– Taking damage while in an out-of-body state will no longer cause a rubber-banding effect in character movement.
– Upon using this skill, the astral body will now appear in front of the casting character.
– Damage dealt while using this skill will now properly count towards boss ranks.

Possession
– This skill will now be casted closer to the character.
– This skill is now of the Psychokinesis property.
– Maximum number of targets changed from 5 to skill level +4.

Transmit Prana
– New attributes added – Transmit Prana: Str, Transmit Prana: Con, Transmit Prana: Spr, Transmit Prana: Dex.

Monk

Double Punch
– Graphic effects fixed.

Energy Blast
– This skill will now deal the proper damage as intended.

Druid

Henge Stone
– Casting this skill will no longer cause you to disconnect from the game.

Oracle

Change
– This skill can no longer erroneously change monsters into an Event Honey Spider.

Gender Switch
– Costume icons will now properly reflect the new gender of the character equipping them.

Twist of Fate
– This skill will now apply to regular boss monsters as intended.

Plague Doctor

Fumigate
– Fixed the error which caused this skill to be cast on more enemies than the maximum number of targets.

 

Swordsman

Double Slash
– This skill can no longer be casted while the character is jumping.

Pain Barrier: Duration
– New attribute added to the Pain Barrier skill.

Highlander

Cartar Stroke
– Cartar Stroke will now deal 2 times more damage to knocked down enemies.

Cartar Stroke: Quick Charging
– New attribute added to the Cartar Stroke skill.

Cross Guard
– Pierce attack enhancements will now properly reflect on Synchro Thrusting as intended.

Moulinet
– Attack speed increased by 2 times.
– This skill will now deal 2 times the damage to targets affected by the Crown debuff.

Barbarian

Wild Nature
– New attribute added.

Hoplite

Synchro Thrusting
– Slithering: Additional Damage will now apply properly as intended.

Cataphract

Doom Spike
– Attack increase changed to 200

Earth Wave
– Attack increase changed to 150%.

 Impaler

– Attack increase changed to 200%.

Rush
– Attack increase changed to 150%.

Steed Charge
– Attack increase changed to 300%.

Squire

Deadly Combo: Enhancement
– New attribute added to the Deadly Combo skill.

Doppelsoeldner

Cyclone: Movement
– Cooldown time will now increase as intended.

Deeds of Valor
– Attack speed changes will now apply correctly when the character is equipping a Two-handed Sword

Double Pay Earn
– The Double Pay Earn buff will now apply correctly to party members as intended.

Fencer

Epee Garde
– Fixed the motion change occurring whenever a character would perform this skill while equipping a shield.

Preparation
– Using Preparation after Attaque Coquille will no longer cause the skill to cancel abruptly.

Templar

Battle Orders
– Duration fixed to 60 seconds.
– Skill cooldown time reduced from 2 minutes to 1 minute.

Buff Share
– SP consumption reduced from 5% per second to 1% per second.
– Duration now increases 2 seconds per level, instead of 1 second.
– Skill cooldown reduced from 45 seconds to 30 seconds

Mortal Slash
– Casting this skill will no longer cause the character to automatically move forward.

Mortal Slash: Enhancement
– New attribute added to the Mortal Slash skill.

Summon Guild Member
– Skill cooldown time reduced from 60 minutes to 30 minutes.
– Using this skill inside Earth Tower will no longer erroneously summon guild members who are not party members.

Warp to Guild Member
– Skill cooldown time reduced from 60 minutes to 10 minutes.

Cryomancer

Ice Blast
– When used with Ice Wall, it will now deal damage to enemies nearby the wall.
– When used with Ice Pillar, it will now deal damage to enemies in the range of the pillar.

Ice Wall
– Damage dealt using this skill wil now properly count towards boss ranks when used in combination with Psychic Pressure.

Ice Wall: Duration
– New attribute added to the Ice Wall skill.

Subzero Shield: Duration
– Cooldown time will now increase as intended.

Pyromancer

Fire Ball
– Using Fire Ball under the Invocation buff will no longer erroneously summon evil spirits.

Psychokino

Gravity Pole
– This skill is now of the Psychokinesis property.

Psychic Pressure
– This skill is now of the Psychokinesis property.
– Damage dealt using this skill wil now properly count towards boss ranks when used in combination with Ice Wall.

Telekinesis
– This skill will now deal damage to enemies in friendly duels as intended.

Elementalist

Meteor
– Characters will no longer freeze when casting this skill, delaying its effect.

Thaumaturge

Reversi
– Reversi can no longer be used to maintain tile-based skills.

Chronomancer

Backmasking
– This skill can no longer be casted while the character is jumping.

Sorcerer

Hold
– Summons will no longer freeze when Target Lock is used after casting this skill.

Riding
– Dismounting from a summon after locking target will no longer cause the summon to freeze.
– Dismounting from a summon while it is casting a skill will no longer cause the skill to cancel.
– Using Summoning > Invocation > Riding will no longer cause your character to mount the summon from Evocation.

Summon Familiar
– This skill can no longer be casted while the character is jumping.

Summon Salamion: Blind
– This attribute will now apply correctly as intended.

Alchemist

Alchemistic Missile
– This skill is now of the Psychokinesis property.

Item Awakening
– New Item Awakening: Quick attribute added.

Necromancer

Dirty Pole: Fragments
– Tooltip changed from ‘When Dirty Pole receives a melee attack (…)’ to ‘When Dirty Pole receives a melee physical attack (…)’

Raise Dead
– Corrected the skill description to no longer display that of the Raise Skull Archer: Enhance attribute.

Featherfoot

Blood Bath
– This skill is now of the Poison property.

Blood Curse
– This skill is now of the Poison property.

Blood Sucking
– This skill is now of the Poison property.

Bone Pointing
– This skill is now of the Poison property.

Kundela Slash
– This skill is now of the Poison property.

Ngadhundi
– This skill is now of the Poison property

Enchanter

Empowering
– Monsters will now attack as intended after this skill is used.


GENERAL BUG FIXES

  • QUESTS
    – A Chest Locked By A Spell: Defeating monsters within the quest range will now properly count towards the required goal.
    – A Deeper Place (1): The position of the quest NPC will now display properly on the map.
    – And, Eternal Repose (1, 2): Quest items can now be obtained as intended.
    – De-Contruction [Cannoneer Advancement]: The name of the object to destroy will now show as intended.
    – Departured Villager’s Memo: Summons will no longer count as monsters while the character is investigating the wooden boxes.
    – Desire for Normal Food (1): Reduced the level of monsters created to match the quest.
    – Endless Gluttony (1): Monsters will now appear as intended in the quest area.
    – Kupole in Danger (2):
    a) Kupole Medena is now available for dialogue in keyboard mode as intended.
    b) Defeating Lakhof monsters will now correctly count towards the quest’s goals.
    c) Corrected quest dialogue.
    – Less Eyes to See: Corrected quest dialogue.
    – Letas Altar: Defeating monsters within the quest range will now properly count towards the required goal.
    – Little by Little, a History Book: Redoing this quest with an Archer character will no longer cause the shovel to go missing.
    – Make It Doubly Sure [Lancer Advancement]: Adjusted the level of monsters created to match the quest.
    – Material for Compiling A Scripture (2): Quest items can now be obtained as intended.
    – Naturally (1): Going to the quest area marked on the map will now allow you to progress in the quest as intended.
    – Putting Spices (2): Playing this quest in mouse mode will now allow you to click corresponding objects as intended.
    – Sanctum of Truth or Lie (3): Reduced the level of monsters created to match the quest.
    – Special Powers Discovered by the Monocle (1): The game will no longer crash when playing this quest while mounted on a companion.
    – Taking Down the Last Executive: Corrected the names of quest-related NPC and monsters.
    a) NPC ‘Monk 3’ corrected to ‘Deymantas’.
    b) Boss monster ‘High Officer Deymantas’ corrected to ‘Blue Riteris’.
    c) Before the combat, the following message will now appear: ‘Deymantas has transformed into a Blue Riteris. Defeat the Blue Riteris.’
    – True Nature of Sarma’s Research (1): Playing this quest in mouse mode will now allow you to click corresponding objects as intended.
  • FIELD
    – Using the Warpstone at Verkti Square will now correctly move your character to the entrance of the map, instead of the Outer Wall Entrance.
    – Using transportation devices in certain maps while riding a companion will no longer cause the companion to appear in the wrong location.
    – Fixed the issue where part of the terrain in the Fasika Plateau map had to be jumped over despite there being no obstables.
    – Using the Zeraha transportation device will no longer cause the game to freeze.
    – Fixed the issue where it would be impossible to escape from between the buildings located above the Goddess Statue in Sventimas Exile.
    – Fixed the sound effects of transportation devices in the Nheto Forest, Svalphinghas Forest and Lhadar Forest maps.
    – When selecting a map to warp, releasing the mouse drag will no longer select the region where the mouse was released.
  • MONSTERS
    – Big Red Kepa: These monsters will now drop Red Kepa Crystal items as intended.
    – Black Drake These monsters will now drop Black Drake Heart items as intended.
    – Boss Monsters: Fixed the issue of some boss monsters not dropping Monster Cards.
    – Froster Lord: Corrected the delay occurring after this monster’s skills.
    – Gargoyle: Corrected this monster’s attack effects.
    – Shadowgaler: Fixed the issue where this monster’s bleeding debuff could be cancelled by right-clicking.
    – Simorph: Fixed the position of this monster’s attack effects.
    – Tini Archer: These monsters will now drop silver and items as intended.
    – Treasure Vybbe: Fixed the issue of Treasure Vybbe monsters dropping items.
    – Vhaldobas: Corrected the delay occurring after this monster’s skills.
    – Yekubite: These monsters will now drop Yekubite Crystal items as intended.
    – Fixed the calculation of lower resistance to certain properties in monsters of the following areas: instanced dungeons, Earth Tower, Rank 8 maps.
    – Fixed the issue where a character incapable of combat would continue to be pushed back by monsters’ knockback skills.
    – Fixed the issue where the skill Pole of Agony, when casted by monsters, would deal physical damage.
  • ITEMS
    – Arm Bands: Arm band items can now be registered in the Market for sale as intended.
    – Collections: After registering an item in a collection, the item count will now correctly reflect in the inventory as intended.
    – Companion Eggs: Corrected displayed cooldown time of 30 seconds to zero (these items aren’t meant to have a cooldown time).
    – Consumables: Using a consumable item via the inventory and moving to the quick slot will now display the item’s correct cooldown time as intended.
    – Costumes: Fixed the issue of certain costumes appearing in the Equipment category rather than the correct Premium category.
    – Crafting:
    a) Memos of crafted items will no longer allow for the use of HTML tags.
    b) Locked items can no longer be used to craft other items.
    c) Lower-grade gems will now apear first in the crafting list of items.
    – Electus: When equipped, this item will now increase Lightning property attack as intended.
    – Golden Anvil: The information on the confirmation window will now match the actual results as intended.
    – Hair Accessories: Hidden hair accessory items will remain invisible when other gear is equipped or unequipped.
    – Helgasercle Card: This card will now apply the effects stated in the description as intended.
    – Instanced Clear Voucher: Moving this item to the Team Storage will no longer make the trade count display as zero.
    – Ledas Shield: This item will now apply the correct Ice property attack increase as intended.
    – Manahas Set: Additional strike effects obtained from this set will now be correctly applied as Ice property, instead of Earth property.
    – Mauros Club: Corrected item images to match the icon with the actual item.
    – Monster Cards: Players will no longer be able to stack the effects of the Golem Card, Glass Mole Card, Chapparition Card and Manticen Card.
    – Porapore Set: Corrected set effect description and effects applied.
    – Premium Hair: Changing to a premium hairstyle inside an instanced dungeon or mission will now correctly reflect on the character as intended.
    – Shark Cutter: ‘A basic attack will hit 5 successive times every 5 times you apply [Bleeding] to enemies’ added to the item description.
    – Sharp Rapier: Corrected item images to match the icon with the actual item.
    – Skull Crusher: The Skull Crusher icon is now displaying correctly.
    – Specter of Deceit Card: Equipping this card will now automatically increase your maximum SP as intended.
    – Warpstone: Using the Warpstone in Roxona Market will now move you to the entrance of the map as intended.
    – Welsh Staff: Corrected item images to match the icon with the actual item.
  • ADVENTURE JOURNAL
    – The number of monsters defeated required for a reward in the Adventure Journal will now display properly for the following monsters: Lakhtanon, Lakhof, Vubbe Chaser, Black Banshee
    – Defeated Green Stoulet monsters will no longer be registered as Stoulets in the Adventure Journal.
    – Defeated Cave Ravinelarva monsters will no longer be registered as Ravinelarvas in the Adventure Journal.
  • MISCELLANEOUS
    – The game should now run properly under Windows XP as intended.
    – No TOS-related processes should remain open after closing the client now.
    – Fixed the error that caused the soundtrack to occasionally stop during party play.
    – Ice Wall, Stack of Furniture and other objects will now take the proper damage of 1.
    – Using the Base Camp skill will no longer extend the duration of certain buffs beyond the intended time.
    – Fixed the error which allowed the Reincarnate debuff to be removed under certain circumstances.
    – Being frozen with the Frost Pillar skill, then becoming incapable of combat through the Snow Rolling skill will no longer cause your character to disconnect.

UI/GRAPHIC BUG FIXES

  • LODGE
    – Fixed the issue where a character would keep walking after being selected from inside the lodge.
    – Fixed the issue where some messages would not display in the Message Box when holding too many messages.
    – The issue of only two digits being shown in the companion’s level display at the lodge has been fixed.
    – Character slot numbers will now update instantaneously when a new slot is purchased by creating a new character.
    – Fixed the overlapping issues between the UI’s scrollbar and buttons occurring whenever a high number of characters existed in the lodge.
    – Changing your team name at the lodge should now reflect the new name in party and guild info UI instantaneously.
  • CHARACTER APPEARANCE
    – Equipping the Bunny Boy costume with the Regent/Noble Ponytail hairstyle on will no longer make the hair appear to pierce through the body of male Wizard characters.
    – Character hair will no longer be exposed after turning back with the White Ribbon Decoration Boater item equipped.
    – Fixed the issue of the Dual Color Boater overlapping with the character’s hair.
    – Moving in a specific direction will no longer trigger graphic errors in the hair of female Cleric characters wearing the Natural Wave hairstyle.
    – Running in the 12 o’clock direction will no longer cause the hair of male Cleric characters wearing the standard cleric costume and the Prince Wave hairstyle to overlap with the character’s head gear.
    – Being attacked while wearing the Ribbon-ornamented Double Buns hairstyle will no longer cause the character’s head to disappear.
    – Fixed the face and neck graphic errors occurring in characters wearing the Wizard Ceremonial Costume (Female) while doing gestures.
    – Fixed the issue where, after obtaining a hair color from an achievement, other hair colors would no longer appear in the Character Settings window.
    – Using certain gestures with the Natural Wave hairstyle on will no longer cause graphic errors in the back of the hair.
    – Fixed the overlapping muffler/pants issue in the Storage Keeper costume.
    – Fixed the issue where the Bash/Concentrate skills would cause the Wilhelmina costume to cover the character’s face.
    – Fixed the spear motion issue occurring when using the Skyliner skill while on the Finestra buff.
    – Getting knocked down while mounting a companion will no longer cause the Slicked-Back Hair style to trigger graphic errors in the character’s face.
    – Facing the 10 o’clock direction with both the Long-wave Perm and a hair dye applied will no longer trigger graphic errors in the hair.
    – Using the Finestra skill while equipping a two-handed spear will no longer freeze the character’s hair movement.
    – The popcorn gesture will no longer display slower in Archer characters compared to other classes.
    – Doing collecting quests while wearing the Noble Ponytail hairstyle will no longer cause graphic errors in the character’s face.
    – Fixed the Murmillo’s jump animation.
  • QUESTING AND FIELD
    – Fixed the unintended cursor movement occurring after accepting or completing a quest.
    – Fixed the issue where the UI would show up to 10 maximum buffs to the player but only 8 the other party members.
    – After clicking the Quest Sharing button, quest information will now be properly displayed to party members in the quest UI as intended.
    – Fixed quest NPC effects in the Topes Fortress 1F and Residence of the Fallen Legwyn Family maps.
    – Available subquests will now display as intended upon entering Nheto Forest.
    – Approaching the warp to Manahas at Fasika Plateau will now activate it as intended.
    – Monster health bars will no longer erroneously display on the right side of the screen after playing Regional Guild Battles.
  • DUNGEONS AND MISSIONS
    – Reopening a cube will no longer cause the UI to push away the name of the item.
    – Two-star dungeon maps will no longer erroneously display only one star.
    – Three-star dungeon maps will no longer erroneously display only one star.
    – Instanced Dungeons in which one extra entry is granted to Token users will now be marked in the Instanced Dungeon UI.
    – Players will no longer be able to open new dungeon UIs after minimizing another dungeon UI with automatch in progress.
  • MARKET AND SHOPS
    – Fixed the Purchase button UI in the Exchange Shop.
    – Maximum prices will now be properly displayed in the Market when registering an item for sale.
    – Your item list on the Market will now instantaneously update when you cancel an item previously registered for sale.
    – When exchanging items for medals in the Exchange Shop, the UI will no longer push back the number of remaining medals shown.
    – When using the Magnum Opus skill, the ‘Combining items…’ speech bubble will no longer cover other characters’ Market UI.
  • GENERAL
    – Upon attempting to change the character name to a single-character word, the UI will now show the message ‘Must be at least X characters.’
    – After checking the ‘Show Shouts on Top’ option, messages shouted prior to that will no longer be displayed.
    – Fixed the UI corresponding to set item effects.
    – Fixed the issue where crafting an item with a long name, giving it a name exceeding 10 characters and enhancing it up to +4 would cause a line break in the item name.
    – Recipes with more than two lines of stars will now properly display the correct amount of stars in the corresponding UI.
    – Using an Urgent Repair Kit will now correctly change the color of the items in the inventory as intended.
    – The icons for Nabu and Mourningbird monsters will now properly display in the Adventure Journal.
    – Feeding a hawk companion will now trigger the appropriate animation as intended.
    – Deleted the Help buttons in the Poison Pot and Necronomicon UIs.
    – Conducting basic attacks with a Two-handed Spear/Rapier equipped will no longer make mounted Velheider/Hoglan companions freeze.